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Xbox Game Pass Ultimate review. Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software. Trending from CNET. Download Now. Key Details of Unreal Tournament Developer's Description By Epic Games. Unreal Tournament is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments.

As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas. Unreal Tournament offers a means to engage in vehicular combat that, though smallscale in comparison to the likes of even Tribes, certainly doesn't feel as such. Rather than flag or frags, Onslaught's currency of import is power - or, to be precise, the flow of it across the map.

Each side, red or blue, begins with a home base, the centrepiece of which is the electrical power core. Lose the core and you lose the match, simple as that. To keep each side from rushing into the enemy base to secure a swift victory, each side's power core is shielded.

The only way to bring it down is to gain control of a chain of power nodes until you have a link running from your power core to that of your enemy. Of course, the enemy is trying to run a similar link to you too, and with nodes regularly changing hands, life is certainly never dull. The genius of Onslaught mode, though, lies not in its simplicity, but in the design of the maps. Although in some cases these are vast, they always manage to ensure that you're not left wandering around lost and alone.

Power nodes are never more than a minute's walk away either, and if it's under enemy control, simply destroy it and build your own just walk on to the pad. However, if it's already under your control and not under attack, you can use it to teleport yourself closer to the action in the blink of an eye.

Alternatively, you can climb aboard one of the vehicles that will be lying about and travel to the frontline in comfort and style. Though there are only six vehicles available to you in Onslaught plus another three in Assault games , they're all multifunctional, easy to control and most important of all a helluvalotta fun to drive - even if you happen to be on the wrong side of the steering panel. Ironically, it's the two flimsiest modes of transport which are the most satisfying in Unreal Tournament.

First, the Manta, a small hovercraft powered by twin fans which you can use to messy effect to slice up enemy grunts with a timely use of the jump key. It's a tricky skill to master for sure, yet even on the receiving end it's a hilarious way to meet a temporary end as your torso is sucked in and sliced into a fine red mist, leaving legs momentary spurting before crumpling to the ground.

Second, the Scorpion is similarly effective at bringing down infantry with its alt-fire switchblade scythes, which slice enemy troops in two. As satisfying as it is to mow through a squad of troops though, there rapidly approaching blades by running up a nearby hillock and suddenly leaping up as the oversized knives sweep as the much loved sniper rifle from the original game which almost makes the Lightning Gun redundant, but we're not going harmlessly under your feet.

This is especially true if the hapless driver neglects to sheath his vehicular vanes before ploughing into a lamppost and tearing them from their fragile mounts.

To compliment the new mode of play and the various air and land-based vehicles. Epic has wisely seen fit to extend UT's already imposing arsenal. All the weapons from last year's game make a welcome return, as well to complain. There's also a grenade launcher whose magnetic ordinance can be hidden about enemy vehicles and detonated from a distance - good for eliciting a dastardly snigger towards a roomful of LAN entrenched players.

Most gratifying of all are the Spider mines which, when placed in the path of an enemy will spring into motion and scuttle after them. Further comedy can be obtained with use of the weapon's alt-fire mode, which enables you to shepherd your arachnoid explosives with a laser pointer and chase people to their doom. Optional Benny Hill-style musical accompaniment would be most welcome right here if any mod authors are reading this. Though Onslaught mode is worth the entrance fee alone, it would be remiss not to mention plain rude to overlook the return of UT's much missed Assault mode.

Divided into Attackers and Defenders. Assault charges one team with the business of checking their way through a list of objectives, while the defenders try to thwart or at least delay their advance until the tuner runs out. When it does, or if the attackers complete their mission, the two sides swap places and the action begins.

This time, picking a winner is a much tougher call. Objectives are certainly more varied, for as well as simple checkpoints that need to be reached, some maps require you to hold an area for a certain time before further advances can be made. Walls and doors also need breaching, gun emplacements require elimination and in some cases, vehicles need to be driven to safety. Of the new Assault maps, the one that's received all the attention is the Mothership level, and for good reason.

The aim is familiar: human forces must destroy the Skaarj, but in order to defeat the reptilian razorfingered foe, you must first land in the docking bay, which is shielded and powered by three massive generators. The only way to eliminate these is to climb aboard fighters and dogfight your way through space while Skaarj plasma turrets cut holes across the inky beyond. Although control of the game's spacebound craft isn't quite as fluid as it was in say Freespace, the use of the common pool FPS key commands ensures control of the spacefighters - as with all the game's vehicles - is easy to master.

Homing missiles and instant-hit laser cannons ensure combat is kept simple, yet frenetic and entertaining at all times too. Plus, although space battles are little more than zerogravity jousts, the change in scenery makes for a welcome diversion from all the land-based action around.

Once the shields are down and the docking bay is duly breached, the action proceeds on foot. And although the endgame is somewhat of a letdown, the preceding action more than makes up for it.

It will be interesting to see what the developers of the promising Star Wars Troopers mod can come up with too, as I'm sure player-controlled speederbikes and snowspeeders are now high on the wishlist of new features to be added. In order to allow UT veterans continued Deathmatch enjoyment against newcomers, little has changed in the way the original gameplay modes play out. Aside from a graphical makeover for the regular arsenal and a pack of new player models, that is.

The standard issue free-for-all fragmatch returns, along with its team-based variant. Capture The Flag stays the same as it's ever been. Grab the enemy's banner and return home before the enemy steals yours. Best played with the InstaGib modifier, the seven new CTF maps vary in size - from an insane single corridor of joust to the vast expanse of an ancient and misty valley dominated by a Chinese temple.

The latter is one of the most arresting UT levels we've seen, and one that, were it not for the endless cacophony of conflict, we'd quite like to picnic in someday. The rest of the variants aren't so arresting. Domination is an infrequently tense game of capture-and-hold and Bombing Run a rather tedious future sports event, where the aim is to shoot a globe into the enemy's hole. Just a handful of new maps for each hint that Epic is content to just keep a low flame burning under them.

Depending on whether you downloaded last year's Epic Bonus Pack. Invasion, Mutant and Last Man Standing will be entirely new or achingly old hat. While Unreal Tournament 3 is the latest in the franchise, The more colourful edition remains a fan-favourite despite its age.

A map From 1,,, BC:haha thanks for trying it! The ultimate sport of kill-or-be-killed is now an explosive new experience, with mind-blowing new ways to move like lightning and annihilate enemies. More than hundreds of maps you can play in this game. There are several game modes included in this game.

Every mode has its own attributes and features. You will also see a number of vehicles used in this game. Mostly vehicles feature in the Onslaught mode while some vehicles are shown in Assault Mode. Altogether this game is a very promising extension of the series. RAGE is another first person shooter game that you can download. Following are the main features of Unreal Tournament that you will be able to experience after the first install on your Operating System.

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